﻿package  Classes{
	import flash.events.Event;
	
	public class ChessEvent extends Event{
		public  static const  Click = "BoradClicked";
		private var _r:int;
		private var _c:int;
		
		
		public function set r(r:int) {
			_r = r;
		}
		
		public function set c(c:int) {
			_c = c;
		}
		
		public function get r():int {
			return _r;
		}
		
		public function get c():int {
			return _c;
		}
		
		public function ChessEvent() {
			super(ChessEvent.Click);
		}

	}
	
}
